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Johnk

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Posts posted by Johnk

  1. I would fly into Burbank Airport. It's about an hour to hour and a half away from Willow and there's plenty of stuff to do in the area. Hollywood, Santa Monica, Downtown LA, Angeles Crest, etc are all within 30 minutes of there.

     

    http://maps.google.com/maps?saddr=Bob+Hope...230469&z=10

    According to that link I can expect as much as 90 minutes in traffic. Not a good idea to be late to class, wouldn't you say?

    Where would one recommend for lodging, keeping the proposed itenerary in mind?

     

     

    I think Burbank is the nearest airport around there. 90 minutes isnt bad at all. I usually leave my house around 430am when I go to Willow. If you stay in a motel around Willow, there's nothing to do. Nothing to see except desert.

  2. The only time I readjust my grip is on long straights and I go back to the normal grip when I start to brake. All the other times, my hand is kind of in an awkward position at full throttle but I got used to it. I would love to do a quick turn throttle mod on the bike but I cant find anything reasonably cheap for the 06+ R6. Anything more than $40, I'd rather spend on tires.

  3. Hi Johnk,

     

    Above you mentioen you wouldn't call them reference points--what would/could they be called?

     

    C

    Hey Cobie.

     

    Maybe boundries? I guess it can be called anything, including reference points, but the difference is how it's used. You can look at the wall and know to stay within a certain area but you have to pick a spot on that wall to use it as a reference point. In terms of the track, I tend to think of reference points as a specific point to begin braking, turning, and accelerating. From experience, you can see a corner coming up and know when to brake. Sort of like when a street rider begins to brake for a red light. You know approximately how much distance is needed to slow down to the desired speed but it wont be consistant without that particular spot that tells you to brake.

     

    edit - I just read what I wrote and its like trying to define a word using that same word. lol

  4. If your exit speed from one corner was too high for entering the following corner it suggests that the corners are linked. If the time you made up in 1 was at the expense of 2 then you probably have a zero sum game here from a lap time perspective. Wouldn't your lap times improve if your exit speed from the first allowed you to get through the following corner in the least amount of time?

     

    For example, the left and right portions of the corkscrew at Laguna Seca are clearly linked by their proximity to each other but there are many other corner combinations that are less obvious but just as connected. T's 4-7 at VIR North, Moss's Corners at Mosport, T's 1, 1A and 2 at Loudon to name a few. The key is that if you blow the entry to any of these combinations it will affect your time (and likely your lines and speed) through the entire sequence of linked corners; maybe if you re-examined how to attack these sections of that track together rather than in sequence you will find a quicker way through this section of the track?

     

    Kevin

     

     

    True. I have time to get full throttle for a second or two before I get on the brakes so I have room for adjustments. I just haven’t been able to find a braking point to match the extra speed yet. I haven’t been there in a while so I’m definitely looking forward to the next time I get out there. Overall, my lap time got a little faster but I feel my line is just sloppy in that 2nd corner. I know it can be done better.

     

    Good point on re-examining the entire section of the track. Now that I think about it, how well I do in that section really depends on the 1st corner. Definitely something to work on next time out.

  5. I think 2 seperate discussions started taking place. Some are talking about reference points as in knowing where they are on the track. ie. after that cone is a right turn, then after this hill is a left turn. I think what hubbard is talking about is using reference points as braking, turning, and throttle markers. ie, 1st cone brake, 3rd cone turn in, crack in pavement start turning the throttle.

     

    Everybody needs reference to stay on the track. I wouldn't necessarily call them reference 'points' though. Could be the wall, end of the asphalt, white line, rumble strip, etc. How does one go fast and consistant? You need to use reference points in terms of when to brake, turn, and accelerate. Without them, you'll always be braking and turning at a different part of the corner and the lap times would flucuate.

     

    One of the problems I had was as I got faster in one corner, it messed up my braking marker on the next corner because I was going at a much greater speed. For me, it was definitely a good problem to have because it was a sign of improvement in the corner. Some corners would be fixed within a lap, others I'm still having trouble tying all of it together.

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